RACE OF SLOTHS — GAMIFIED OPEN-SOURCE CONTRIBUTIONS.
Race of Sloths story is rooted in the back of the minds of the people behind it since the first days of playing with open-source software back in 2000s.
Let’s cut it to the race (pun intended) and say that we started actively working on it on April 19th, 2024 as part of NEAR DevHub initiative to bring more developers to the NEAR ecosystem. Vlad Frolov proposed the initial design of a gamified open-source contributions project which did not have a proper name at that time but had a very clear goal, how the success could look like, why it should work, and why it could fail.